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I think it's a game with potential, good job!

The main issue the game has is the readability. Despite the pretty neat radar-look it has, it's pretty much unmanagable for me to read and understand what's happening on my screen, which objects are asteroids and which are collectables.

This plus the overall chaos that's going on in level 2 stopped me playing at that stage.

Hope this feedback helps. It's a good start and could probably be tweaked well!

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Hi Dibaka! Feedback is always good. There was a more colourful version of the demo at one point.

When I go back to working on it, I'll put the colours back in.